About Gilded Compass

Gilded Compass is a mature guild that aims to excel in trade, crafting, exploring, gambling, and hosting social competitive events. Gilded Compass will accept all races and players who have similar ideals and goals as the guild. The guild will work as one unified organization with a common goal. Gilded Compass believes strongly in supporting other guilds, and players of Darkfall by providing them with work, entertainment, and trade goods at affordable prices. While the guild aims to be a peaceful guild it knows that conflict, and war, cannot always be avoided. Gilded Compass will not take aggression lightly, and will use the fortune it amasses to employ mercenary guilds both for protection and retaliation when necessary.
Gilded Compass will provide a mature, comfortable, and relaxed environment for its members. Voice chat will not be required. The guild believes that competent players can learn to work as a team, and know their role without coordination through voice chat. Gilded Compass will try to employ members of all nations, races, and play styles and hopes to have active members on at all times, but will never place a requirement on how much time needs to be spent. Guild events will take place often and will be both planned, and on the fly. Attendance will never be mandatory. Gilded Compass believes that players will fall into the role that they wish to fill and will not ask any member to fulfill a particular role, but instead provide them with the opportunities to do what they enjoy within the ideals of the guild.
Gilded Compass is not a role play guild, but will not condemn it in any way. The members shall have the freedom to choose how they want to act in game. However, the guild will perform many roles and actions that may be seen as a type of role play. While there is universal banking the guild will still employ captains, and run ships along trade routes to racial city harbors. This is to provide action for pirates, employment for mercenaries that the guild will hire for protection, and if the ship arrives safely all of the trade goods on board will be sold off for very low prices. The guild hopes to make these trade runs and delivery of goods known to many to create a fun and dynamic environment for the guilds members, and other guilds and players. This applies to land based trade routes as well. The trade route runs will be posted publicly for all to see under the calendar section of the Gilded Compass website.
Gilded Compass hopes to provide a fun and dynamic experience for all members and other players across Agon. The main goal is to have fun, promote fun, and create those epic moments in game that stick with you for the rest of your life.
Roles that Gilded Compass looks to employ:
- Crafters
- Gatherers
- Explorers
- Traders
- Smugglers
- Sailors
- Captains (Of every race for piloting the guilds ships between racial capitals and the guild city)
- Runners (Also of every race)
- Diplomats
- Hunters
- Bookies
- Spies
- Scouts
- Cartographers
Assets that Gilded Compass will obtain:
- A Clan City with Harbor
- A Fleet of Ships for running trade routes
- A large amount of gold for organizing events, payouts, and lottery
- A large amount of gold for guild ship replacements, and member rewards
- A large stockpile of equipment for members
Events that Gilded Compass will attempt to organize:
- Trade routes. The guild will have captains pilot ships from the guild city and various other ports to other ports around Agon. These will be announced, and scheduled allowing the guild to employ mercenaries for protection, and pirates to attempt to acquire the trade goods on board. Upon arrival into the destination harbor the goods will be sold off at incredibly cheap prices. There will also be land trade routes that will be carried out in a similar fashion.
- Regattas, or Sea based ship sailing races of varying length. These could be a race around a small island, or around the whole of Agon.
- Mounted land races of varying length. Again these could be races between some player cities, or much larger.
- Scavenger hunts of varying length.
- Gladiatorial arena based tournaments.
- Gambling on all previously mentioned events.
- More to come as the guild irons out existing events and player feedback.